553 cards found.

Burning Shield Askari

Creature Human Knight   2 / 2   {2}{R} (3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{R}{R}: Burning Shield Askari gains first strike until end of turn.
"Any day that I ride my horse up to my ankles in the remains of my enemies is a good day."
—Akin, seasoned askari



Color Identity: R,Red
Printings:
Mirage (Common)

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Burning-Fist Minotaur

Creature Minotaur Wizard   2 / 1   {1}{R} (2)

First strike
{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
"There is no afterlife. Not for me, and not for you. So think again before getting in my way."



Color Identity: R,Red
Printings:
Hour of Devastation (Uncommon)

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Cairn Wanderer

Creature Shapeshifter   4 / 4   {4}{B} (5)

Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Illus. Nils Hamm


Color Identity: B,Black
Printings:
Mystery Booster (Rare)

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Capashen Knight

Creature Human Knight   1 / 1   {1}{W} (2)

First strike (This creature deals combat damage before creatures without first strike.)
{1}{W}: Capashen Knight gets +1/+0 until end of turn.
He protects Benalia as much with his reputation as with his force of arms.



Color Identity: W,White
Printings:
Magic 2014 (Common)

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Caravan Escort

Creature Human Knight   1 / 1   {W} (1)

Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike



Color Identity: W,White
Printings:
Mystery Booster (Common)

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Carnival Hellsteed

Creature Nightmare Horse   5 / 4   {4}{B}{R} (6)

First strike, haste
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Illus. Min Yum


Color Identity: B,R,Black,Red

Cartouche of Solidarity

Enchantment Aura Cartouche   {W} (1)

Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.



Color Identity: W,White
Printings:
Mystery Booster (Common)

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Cavalry Drillmaster

Creature Human Knight   2 / 1   {1}{W} (2)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)



Color Identity: W,White
Printings:
Core Set 2019 (Common)

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Celestial Archon

Enchantment Creature Archon   4 / 4   {3}{W}{W} (5)

Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.



Color Identity: W,White
Printings:
Magic Online Promos (Rare)

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Cetavolver

Creature Volver   1 / 1   {1}{U} (2)

Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)
If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.
If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.



Color Identity: U,Red,Green,Blue
Printings:
Apocalypse (Rare)

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Chaos Lord

Creature Human   7 / 7   {4}{R}{R}{R} (7)

First strike
At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.
Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.



Color Identity: R,Red
Printings:
Ice Age (Rare)

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Chariot of Victory

Artifact Equipment   {3} (3)

Equipped creature has first strike, trample, and haste.
Equip {1}
The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy.



Color Identity:
Printings:
Journey into Nyx (Uncommon)

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Chieftain en-Dal

Creature Human Knight   2 / 2   {1}{W}{W} (3)

Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.



Color Identity: W,White
Printings:
Nemesis (Uncommon)

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Chromanticore

Enchantment Creature Manticore   4 / 4   {W}{U}{B}{R}{G} (5)

Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.

Illus. Min Yum


Color Identity: B,G,R,U,W,White,Blue,Black,Red,Green
Printings:
The List (Mythic)

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Claws of Valakut

Enchantment Aura   {1}{R}{R} (3)

Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."



Color Identity: R,Red
Printings:
Worldwake (Common)

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Cloud Crusader

Creature Human Knight   2 / 3   {2}{W}{W} (4)

Flying
First strike (This creature deals combat damage before creatures without first strike.)
Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings.



Color Identity: W,White
Printings:
Magic 2011 (Common)

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Coiled Tinviper

Artifact Creature Snake   2 / 1   {3} (3)

First strike
The bite of the tinviper feels most like a razor drawn across the tongue.



Color Identity:
Printings:
Tempest (Common)

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Combustible Gearhulk

Artifact Creature Construct   6 / 6   {4}{R}{R} (6)

First strike
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total converted mana cost of those cards.

Illus. Daarken


Color Identity: R,Red

Commanding Presence

Enchantment Aura   {3}{W} (0)

Enchant creature
Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."



Color Identity: W,White
Printings:
Theros Beyond Death (Uncommon)

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Concerted Effort

Enchantment {2}{W}{W} (4)

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.



Color Identity: W,White
Printings:
Ravnica: City of Guilds (Rare)

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Formats:

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Bummer

553 cards found.